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philipppixel
2010-03-01 02:54
Rev.: 75
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112 lines of code changed in 10 files:
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The Game:
Bullet.cpp (+1 -1),
Enemy.cpp (+9 -5),
Enemy.h (+1),
Game.cpp (+21 -11),
Game.h (+3 -1),
Player.cpp (+14 -5),
Player.h (+2 -2),
Start.cpp (+40 -34),
The Game.vcproj (+19 -8),
World.cpp (+2 -2)
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philipppixel
2010-03-01 02:51
Rev.: 74
-
370 lines of code changed in 57 files:
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Content/models/bullet:
bullet.material.xml (+1 -1)
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Content/models/crate:
woodcrate.material.xml (new 6),
woodencrate.geo (new),
woodencrate.scene.xml (new 3),
woodencrate001a.png (new)
-
Content/models/drum:
drum.geo (new),
drum.material.xml (new 6),
drum.scene.xml (new 3),
drum001a.png (new)
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Content/models/man:
civil02.jpg (new),
civilian2.material.xml (new 5),
man.scene.xml (+1 -1),
man2.scene.xml (new 46),
phong.material.xml (del)
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Content/models/other:
brick001a.png (new),
bricks.material.xml (new 6),
concrete.material.xml (new 6),
concrete001a.png (new)
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Content/models/skybox2:
skybox.dds (new),
skybox.geo (new),
skybox.material.xml (new 5),
skybox.scene.xml (new 4),
skybox2.jpg (new)
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Content/models/soldier:
Material.001.material.xml (new 5),
Material.003.material.xml (new 5),
Material.004.material.xml (new 5),
Material.material.xml (new 5),
RED.material.xml (new 5),
soldier.anim (new),
soldier.scene.geo (new),
soldier.scene.xml (new 104)
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Content/models/tire:
tire.geo (new),
tire.material.xml (new 6),
tire.scene.xml (new 3),
tire001a.png (new)
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Content/models/watertower:
Material.material.xml (new 5),
roof.material.xml (+1 -1),
roof.material.xml.bak (new 5),
watertower.scene.geo (changed),
watertower.scene.xml (+6 -6)
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Content/shaders:
deferredLighting.shader (+5 -5),
fresnel.shader (+1 -1),
fresnel.shader.xml (del),
materialCol.shader (del),
mcol.shader (+52 -397),
model.shader (+13 -8),
overlay.shader (+1 -1),
particle.shader (+6 -4),
phong.shader (+12 -58),
postHDR.shader (+15 -15),
refmodel.shader (+4 -4),
simplewater.shader (+4 -4),
skybox.shader (+3 -2),
terrain.shaderold (del)
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Content/shaders/utilityLib:
fragLighting.glsl (+3 -4),
vertParticle.glsl (+4 -4)
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Content/textures/particles:
vulcanoSmoke.tga (new)
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philipppixel
2010-02-28 15:35
Rev.: 73
-
45 lines of code changed in 9 files:
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Content/models/bolter:
BLACK MATTE.material.xml (+4 -11),
BRASS.material.xml (+7 -11),
RED PLSTC.material.xml (+1 -2),
SILVER.material.xml (+3 -7),
bolter.anim (new),
bolter.geo (changed),
bolter.scene.geo (new),
bolter.scene.xml (+25 -12),
eaglecolor.material.xml (new 5)
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philipppixel
2010-02-25 21:46
Rev.: 72
-
35 lines of code changed in 3 files:
-
Content/particles/vulcanoSmoke:
vulcanoSmoke.scene.xml (+18 -4),
vulcanoSmoke2.material.xml (new 5),
vulcanoSmoke2.particle.xml (new 12)
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philipppixel
2010-02-24 21:40
Rev.: 71
-
81 lines of code changed in 5 files:
-
The Game:
Game.cpp (+31 -16),
Game.h (+4 -3),
Start.cpp (+14 -6),
World.cpp (+30 -7),
World.h (+2)
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philipppixel
2010-02-24 21:36
-
146 lines of code changed in 6 files:
-
Content/models/house:
house.scene.geo (changed),
house.scene.xml (+113 -96)
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Content/models/waterplane:
waterplane.material.xml (+7 -7)
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Content/particles/explosiveExplosion:
explosiveExplosion.material.xml (new 5),
explosiveExplosion.particle.xml (new 12),
explosiveExplosion.scene.xml (new 9)
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philipppixel
2010-02-24 21:24
Rev.: 67
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4 lines of code changed in 1 file:
-
Content/particles/vulcanoSmoke:
vulcanoSmoke.scene.xml (+4 -4)
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philipppixel
2010-02-21 19:08
Rev.: 66
-
695 lines of code changed in 32 files:
-
Content/models/house:
CERAMIC brick.material.xml (new 7),
Concrete.material.xml (new 5),
GLASS.material.xml (new 5),
METAL aluminum.material.xml (new 5),
METAL brass polish.material.xml (new 5),
PAINT gloss beige.material.xml (new 5),
PAINT gloss black.material.xml (new 5),
PAINT gloss white.material.xml (new 5),
PAVING stucco smth.material.xml (new 5),
STONE asphalt.material.xml (new 5),
STONE generic.material.xml (new 5),
SYNTH screen.material.xml (new 5),
bricks2.png (new),
house.scene.geo (new),
house.scene.xml (new 141),
roofing.material.xml (new 7),
shingles.png (new)
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Content/models/waterplane:
waterplane.material.xml (+4 -2),
waterplane.scene.geo (changed),
waterplane.scene.geo.old (new),
waterplane.scene.xml (del),
waterplane.scene.xml.old (new 4),
watersurface.scene.geo (new),
watersurface.scene.xml (new 3)
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Content/particles/vulcanoSmoke:
vulcanoSmoke.particle.xml (+1 -1),
vulcanoSmoke.scene.xml (+2 -2)
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Content/shaders:
mcol.shader (+1),
refmodel.shader (new 426)
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The Game:
Game.cpp (+12 -8),
Game.h (+1 -1),
Player.cpp (+11 -3),
World.cpp (+20 -3)
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philipppixel
2010-02-21 15:04
Rev.: 65
-
0 lines of code changed in 10 files:
-
Content/models/wassertank:
ASHSEN_2.JPG (changed),
CEDFENCE.JPG (changed),
PLATEOX2.JPG (changed),
SHING1.JPG (changed),
Wood.material.xml (del),
metal.material.xml (del),
roof.material.xml (del),
tank.material.xml (del),
wassertank.scene.geo (changed),
wassertank.scene.xml (del)
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philipppixel
2010-02-21 14:43
Rev.: 64
-
250 lines of code changed in 27 files:
-
The Game.sln (+20)
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Content/models/signs:
Material.material.xml (new 5),
Sign post.material.xml (new 5),
metal.material.xml (new 5),
stop.scene.geo (new),
stop.scene.xml (new 8),
stop_sign_page.png (new)
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Content/models/tree:
bark.material.xml (new 5),
bark02.jpg (new),
bleech.png (new),
leaves.material.xml (new 5),
tree.scene.geo (new),
tree.scene.xml (new 8),
tree.scene.xml.bak (new 8)
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Content/models/watertower:
ASHSEN_2.JPG (new),
CEDFENCE.JPG (new),
PLATEOX2.JPG (new),
SHING1.JPG (new),
Wood.material.xml (new 5),
metal.material.xml (new 5),
roof.material.xml (new 5),
tank.material.xml (new 5),
watertower.scene.geo (new),
watertower.scene.xml (new 9)
-
The Game:
Game.cpp (+15 -5),
World.cpp (+121 -63),
World.h (+16)
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philipppixel
2010-02-20 23:01
Rev.: 63
-
150 lines of code changed in 8 files:
-
The Game:
Airplane.cpp (+5 -16),
Enemy.cpp (+7 -1),
Explosive.cpp (+82 -49),
Game.cpp (+22 -14),
Physics.cpp (-7),
Start.cpp (-2),
World.cpp (+32 -11),
World.h (+2 -1)
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philipppixel
2010-02-20 22:59
Rev.: 62
-
9 lines of code changed in 2 files:
-
Content/particles/vulcanoSmoke:
vulcanoSmoke.particle.xml (+1 -1),
vulcanoSmoke.scene.xml (+8 -6)
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philipppixel
2010-02-20 22:52
Rev.: 61
-
530 lines of code changed in 68 files:
-
Content/models/jeep:
Achterlicht..material.xml (new 5),
Achterlicht.001.material.xml (new 5),
Dashbord.001.material.xml (new 5),
Dashbord.002.material.xml (new 5),
Jeep Groen.0.material.xml (new 5),
Jeep Groen.001.material.xml (new 5),
Jeep Groen1..material.xml (new 5),
Jeep Groen1.001.material.xml (new 5),
Jeep Groen2..material.xml (new 5),
Jeep Groen2.001.material.xml (new 5),
Jeep bekledi.material.xml (new 5),
Jeep bekleding.001.material.xml (new 5),
Jeep motorka.material.xml (new 5),
Jeep motorkap.001.material.xml (new 5),
Jeep ster zi.material.xml (new 5),
Jeep ster zijkan.001.material.xml (new 5),
Knipperlicht.001.material.xml (new 5),
Knipperlicht.002.material.xml (new 5),
Koplamp.001.material.xml (new 5),
Koplamp.002.material.xml (new 5),
Markering.00.material.xml (new 5),
Markering.001.material.xml (new 5),
Material #43.001.material.xml (new 5),
Material #43.002.material.xml (new 5),
Zwart Metaal.001.material.xml (new 5),
Zwart Metaal.002.material.xml (new 5),
jeep.scene.geo (new),
jeep.scene.xml (new 191)
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Content/models/plane:
Material.001.material.xml (del),
Material.002.material.xml (new 5),
Material.003.material.xml (del),
Material.004.material.xml (del),
Material.005.material.xml (del),
Material.006.material.xml (new 5),
Material.007.material.xml (new 5),
Material.008.material.xml (new 5),
Materialflue.material.xml (new 5),
fluegel1.tga (changed),
fluegel2.tga (changed),
fluegel2a.tga (new),
plane.scene.geo (changed),
plane.scene.xml (+5 -5)
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Content/models/ship:
Box02.material.xml (new 5),
Box03.material.xml (new 5),
Circle01.material.xml (new 5),
Circle02.material.xml (new 5),
Glass.material.xml (new 5),
Material #2.material.xml (new 5),
Torus01.material.xml (new 5),
Torus02.material.xml (new 5),
anten.material.xml (new 5),
deck (sub).material.xml (new 5),
fence.material.xml (new 5),
fence2.material.xml (new 5),
glass (sub).material.xml (new 5),
grey (sub).material.xml (new 5),
gun (sub).material.xml (new 5),
holder (sub).material.xml (new 5),
l_number (sub).material.xml (new 5),
misk (sub).material.xml (new 5),
navigation.material.xml (new 5),
propeller_l.material.xml (new 5),
propeller_r.material.xml (new 5),
r_number (sub).material.xml (new 5),
ring-buoy.material.xml (new 5),
ship.scene.geo (new),
ship.scene.xml (new 59),
side (sub).material.xml (new 5)
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philipppixel
2010-02-20 18:30
Rev.: 60
-
0 lines of code changed in 8 files:
-
Content/particles/particleSys1:
explosiveExplosion.material.xml (del),
explosiveExplosion.particle.xml (del),
explosiveExplosion.scene.xml (del),
particle1.material.xml (del),
particle1.particle.xml (del),
particle2.material.xml (del),
particle2.particle.xml (del),
particleSys1.scene.xml (del)
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philipppixel
2010-02-20 18:30
Rev.: 59
-
0 lines of code changed in 3 files:
-
Content/particles/particleSys1:
explosiveExplosion.material.xml (new),
explosiveExplosion.particle.xml (new),
explosiveExplosion.scene.xml (new)
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philipppixel
2010-02-20 18:30
Rev.: 58
-
26 lines of code changed in 3 files:
-
Content/particles/vulcanoSmoke:
vulcanoSmoke.material.xml (new 5),
vulcanoSmoke.particle.xml (new 12),
vulcanoSmoke.scene.xml (new 9)
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philipppixel
2010-02-20 15:19
Rev.: 57
-
3 lines of code changed in 2 files:
-
The Game:
Game.cpp (+2 -2),
Physics.cpp (+1 -1)
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philipppixel
2010-02-20 15:19
Rev.: 56
-
37 lines of code changed in 3 files:
-
Content/pipelines:
blur.material.xml (new 12),
forward.pipeline.xml (+8 -4),
reflection.pipeline.xml (new 17)
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philipppixel
2010-02-20 13:54
Rev.: 55
-
431 lines of code changed in 1 file:
-
Content/shaders:
modeltbn.shader (new 431)
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philipppixel
2010-02-20 13:53
Rev.: 54
-
39 lines of code changed in 1 file:
-
Content/shaders:
water.shader (+39 -12)